I know this isn’t really related to roblox studio, but i am trying to make an asset to put in roblox studio.
So anyway, when i draw on the texture, only 1 line should appear, on the door’s handle.
but instead, 2 lines appear.
one on the doors handle, and one on the doors top.
heres an image:
Its uv map is in the same place. did you duplicate the same model? It would have the same UV map and texture. Since the texture is shared, any edits to the texture will appear on everything that shares the texture.
The new block’s UV’s overlap the door’s UV’s. You’d need to unwrap the handle, and place it elsewhere on the UV map. Here’s a guide.
Another problem I see is that you’re using the original UV unwrapping, which was a cube. You don’t have a cube anymore. You stretched the model, but not the UV map, which means you’ll have warped textures.
Read the guide I sent you. That’ll explain it to you. Right now, the UV map of both objects are overlapping, which means the lines will replicated to both objects respectively.