I carved as I thought I should, but it still doesn’t work
game.Player.LocalPlayer not game.Players.Player
none of the suggestions work, how can we solve the problem?
What type of script are you using? and where is it placed at
local script is used to provide blur and open Gui, I would say that we need another script/local script to make it so that when you reset with Blur to a certain value, it takes it to 0, look at some pictures of what it happens
touch a part
use reset without pressing exit
this is the script that adds the blur effect
Why touched??? Humanoid.Died Event, and i told that i can be wrong with blur.value, it should be Blur.Size, in tween change Value to Size
You could use gui.Exit.MouseButton1Down:Connect(function() or something like this
because when you touch the u part, it gives you a blur, but that exit button removes the blur effect, but the problem is that you can reset without pressing that gui button and the blur effect remains
soo make simply this:
Humanoid.Died:Connect(function()
Blur.Size = 0
end)
it doesn’t work, the computer ignores the lines of code related to the reset
if it’s not working, i made script in studio, i put blur in lighting and script in local gui:
task.wait(2)
game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()
game.Lighting.Blur.Size = 0
end)
it works, when i reset blur are 0
try to make another local script, maybe the problem is not that it ignores the line, but that the script is in wrong place, you are sure you are doing it on client, not inside part? and it’s a local script?
it is a local script and it is positioned in the script character starter, but if I make another local script, where should I solve that problem, where should I position it?
Can you provide a rbxm. file place
you must parent this local script to starter character scripts, if i’m wrong sorry
You can make so that when the localscript starts, you set the blur to 0.
(if it is in startercharacterscripts)
@ElectroFLash_1
Ok i found problem, startercharacter scripts starts when character appears, you should parent it to starter player scripts not character
did you place them correctly?
yes this is correct ,i tested with this setup
done, it works, thank you very much, I forgot to localize blur lol