Hi, I am trying to make it so that the car will “spin” out when it touches a part, however, it’s not working and saying that BodyAngularVelocity isn’t a member… but it’s there… here’s my code:
script.Parent.Touched:Connect(function(object)
local Part = object.Parent
Part.PrimaryPart.BodyAngularVelocity = Vector3.new(0,20,0)
end)