BridgeNet | Insanely optimized, easy-to-use networking library full of utilities, now with roblox-ts! | v1.9.9-beta

I’m interested - what changed in your replication data? If possible, could you use my plugin to check out the differences before and after using bridgenet? https://devforum.roblox.com/t/packet-profiler-accurately-measure-remote-packet-bandwidth/1890924

I’m mainly curious since I also replicate C0 data for player head rotation, and am interested in what kind of optimizations are taking place.

1 Like