Bring back Negative Walkspeed

As a developer, it is currently too hard to make a humanoid walk backwards. This used to be possible with negative walkspeed but has for some reason been clamped to 0 for 3 years.

Many games relied on this feature and this thread has been bumped time and time again. We now have to rely on hacky measures to implement something that used to work perfectly fine.

After 3 years of unanswered prayers and waiting, this bug or change has caused me great emotional stress as a developer. Please revert it.

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4 posts were merged into an existing topic: WalkSpeed is clamped now, cannot go under 0

Please don’t create a new thread, especially when you know there’s an existing thread for it.