I have a surface light (1) that is passing through a part (2) and hit the ceiling (3), even it’s pointing to the bottom (floor):
Why? How to avoid this?
I have a surface light (1) that is passing through a part (2) and hit the ceiling (3), even it’s pointing to the bottom (floor):
Why? How to avoid this?
Set the angle to 0, 180 or 360. Failure for that to work try increasing the range & decreasing the brightness.
If you’ve rotated/titled the part it’s possible that its bottom facing face is in fact its relative top face, or some other face (try playing with the “Face” property).