BUG? Light passing through object

I have a surface light (1) that is passing through a part (2) and hit the ceiling (3), even it’s pointing to the bottom (floor):

image

Why? How to avoid this?

Set the angle to 0, 180 or 360. Failure for that to work try increasing the range & decreasing the brightness.

Have you tested?

Angle 0:

Angle 180:

If you’ve rotated/titled the part it’s possible that its bottom facing face is in fact its relative top face, or some other face (try playing with the “Face” property).

1 Like

To make it easier, could you test it on this project?
light.rbxl (32.4 KB)

Here the answer:

Changing the Lighting.Technology from ShadowMap to Future solves this problem.

1 Like