Currently I am following this tutorial to get better at realistic terrain building but I am running into difficulties. Whenever I use the terrain I see that the overall color and texture of the terrain is drastically different then the texture used in the build shown on the tutorial.
Here is mine:
And here is the one I am trying to emulate:
My question is whether I can actually get this sort of style of (lighting, texture, etc?) through methods that don’t involve using custom textures or whether I have to use that as my only option.