I mainly use .50 and .10 for scaling. I just feel its easier to use scales with a base of 10.
Yep, my friend uses it though and LOVES it. So if you know how to use it and like it, I encourage everyone that uses to keep uses it. Itās a great tool.
I used the grid a little bit in one project a long time ago and I didnāt really find it helpful, never used it again.
Thereās a grid?
No, I use F3x which lets me know how many studs Iāve moved a part
What f3x increment?
You can change it, and it really depends.
Most of the time I use 0.2, 0.25, and 0.1, occasionally going into 0.01 or 0.05 to manage really tiny details.
For gun building (or any models that I size down afterwards) I use 0.5, and of course for larger structures I use a combination of the many.
I usually have a small grid for rotation, and no grid for movement. I find if I donāt use a grid for rotation, parts end up crooked.
I just have my movement/resize increment hotkeyed so I can change it at-will just by typing and I tend to change it often depending on the specific part of a build Iām working on. Same goes for rotation.
Iāve never found it necessary to utilize the grid when I build. I just use Build V4 and use certain increments and it works out fine. Build V4 indicates how much youāre changing itās position, size, or rotation so you can keep track of how big your build is. In terms of size perspective, just use a Mannequin Robloxian. The increments I use are 1, .5, .25, .125, .0625, and so on for resizing and movement. I feel like these increments are the most efficient as theyāre all related in terms of distance.
See thats weird to me.
Im more of a 1,.5,.2,.1,.05,.025 kinda guy
I suppose, but .2 could never go into .5, youād have to revert to .1. I feel like the way I do it is a lot more easy all-round.
I build with the grid only when I have to be precise with the alignment. I prefer f3x however for scaling and other options it provides.
I never use grids simply because I never find good use of them in my buildings
When I build, I always use two plugins: Building Assistant and qCmdUtl. They work amazingly well in combination with each other.
Studio Build Suite is an improved version of qCmdUtl, I recommend you to try it out
Never even knew it existed.
I have been building for years now, and Iāve never used a grid before (or even knew this was a thing)
I usually run by increments of 0.25 down to 0.05, so everything I build runs by fives, and itās not too hard to fix if something isnāt line up. I sort of just use the increment to line things up, and make sure to account for how far I moved a part. This is why I enjoy using tools like F3X, because it shows you how far youāve moved a brick, how far youāve resized it, how many degrees youāve rotated it, etc.
Puts me off to be fair, unless Iām inserting meshes I donāt.
No.