Cage Mesh Deformer - Studio Beta

A lot of Roblox’s features have been additive - very few have been breaking legacy games, and the support of R6 is proof of this. You are utilizing the Texas sharpshooter fallacy, nitpicking on data and twisting it into a way that is biased towards your opinion, be it knowingly or unknowingly. The image provided which you cite leads to online dating is simply a tech-demo which showcases the capabilities of this beta. The real use-cases would be used in practically every game, blocky or not - biasing it towards a nostalgic look that would only appeal towards a niche community is not representative of a good move that a company would follow to thrive within the modern age. I understand your concerns with keeping the legacy games and styles, but no one is stopping you from making a blocky game - what is stopping you is the fact that you are, forgive me for being frank, unable to move on from your childhood. The vast majority of children now appeal to bright and shiny games like Adopt Me (hence why games of it’s genre thrive), and the old style of the old Roblox simply does not attract as many people anymore, other than a few conservative opinion holders that were active during the early days of Roblox.

14 Likes

im seriously excited for this update.
my main concern are lag and r6 compatibility
overall looks good for now!

2 Likes

Ok i cant find the data-model instances anywhere, I checked under data-model in the object browser, but they are not there, where else do i need to look?

2 Likes

Hopefully 3D clothing on blocky avatars is like this!
1


And not this.
2
I mean just look at this. Nightmare fuel.
imagen

30 Likes

This would be something I’d be interested in prototyping on the R15 character with my 3D-modelled clothes!



I wonder the feasibility of using clothing deformation on ragdolls?

17 Likes

im curious to see how the mesh rigged version of the 2.0 characters in your game would look, since the gaps on the original r15 2.0 always bothered me

with skinned clothing + mesh skinned character it’d probably look great

4 Likes

Always glad to see more flexibility and features in the game engine!

5 Likes

could we make our own layered clothing? or will it be locked for ugc only? id like to make some for a game but it would sucks if its ugc only.

3 Likes

Incredibly excited to see Roblox expanding to features such as this. I’ve been hoping these kinds of advanced features would one day come, and here they are. Great work Roblox staff!

4 Likes

Exciting! Will it effect hitboxes?

3 Likes

No, it will not, they haven’t figured that out yet. Best bet is to disable collisions for the clothes.

3 Likes

Whatever happened to the “mesh deformer” that was in beta at some point? It would be really useful to make car collisions and many other things.

10 Likes

Best gift I could’ve received on my birthday!

10 Likes

I assume it worked on the same principles as this one, it just didn’t allow for the customisation of the cage itself. Either way you can use this for car collisions too.

4 Likes

I made a cool animation with this…

36 Likes

Why wouldn’t you? Those are just tech demos…

5 Likes

I mean this will definitely need some work, but holy hell I’m excited

2 Likes

I can’t even describe how excited this makes me :star_struck:

1 Like

You want to do layered clothing with R15 characters, but then circled the R15 character and said “I don’t want it to look like this.”

Pick one? :joy:

8 Likes

I doubt so. This beta seems to be focused on mainly for Rthro characters, so I doubt Roblox has taken R6 into consideration.