Hello. So I have this portal transportation system in my game and I’m trying to move the camera while they are exiting the portal for a cutscene. But for some reason the code it not working.
No. So the way I have the player teleport long distances is through a portal transportation system. I’m trying to move the camera while the player is exiting said portal. Would you like me to send a video of what I mean?
As you can see When exiting the other end of the “Tunnel” The camera just stays in the tunnel but I’m trying to make it move to the side of the portal so the player can see themselves exiting. (If that makes sense. I’m not good at explaining things.)
There is probably either an error in the output, or the FOV (field of view) is too low for some reason. Try checking the FOV to see if it’s too low. It’s possible that something accidentally set it too low, making the camera practically unable to move
Just go to workspace, then go to camera which should be directly underneath it, then scroll down under the properties of the camera, and you should see a field of view setting in which you can change the FOV.