Camera System ReRun

Already made one at (Bobby's Bot Manufacturing (Another Roblox FNAF game, UH OH)), This version was completely Reprogrammed

This is 2.0, a lot more performant and doesn’t have mega speghetti (still a bit of lasanga but that’s it)

  • Switched from Spamming a remote from the client every second to update rotation on camera to updating a Vector2 on the Server to control rotation. Similar to MoveDirection on Humanoid. Lot more performant for both client and server.
  • Camera placement, developer side, is a lot easier and accurate now.
  • Better Screen effects
  • Just worked on how Rendering worked and boosted performance (x2)

I’m still working on it. Boot up is being phased out (looked bad anyways). I am now working on…

  • Darkness effect, which will now be displaced depending on light conditions.
  • I’m going to attempt to add light effects to Viewport using another SurfaceGUI with Frames. It probably ain’t gonna work but it’s a good attempt.
  • Just optimization, cleaning code, and other stuff.

If yall could find bugs for me and report them that would be skibidi

CONTROLS

Click on the Monitor (or chair) to access.
Use WASD to rotate Camera.
Use Scroll wheel to zoom in and out.
Use Q and E to switch between cameras.
Press Space to Exit.

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