Camera.ViewportSize incorrect at start of studio test

When running the game in studio, workspace.Camera.ViewportSize is (1, 1) and then updates to the correct size after 0.2 seconds

Studio:
Camera Viewport Size update delay test.rbxl (54.0 KB)

In-game:

The localscript is in StarterPlayerScripts. Even when it’s in ReplicatedFirst, the correct size is printed in-game.

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