Background
Months ago I created a game called CandyLand. I had little understanding of studio, scripting, and game developing in general. But with the generous help of a scripter I managed to build and release my game in a month. CandyLand was not pretty, but I was proud of it because it was my first game!
I posted about CandyLand on the forum and received some great feedback on how I needed to improve it (see old post here → Candy Land (a new game you should check out) - #2 by AllMyHatersBroke) I wrote down all of the suggestions and left CandyLand on its own for a bit. After several months I came back to the game with a renewed mindset: I was going to make CandyLand bigger and better. CandyLand had a lot of potential (I believe) and I would have to give myself time to make it properly.
So I began changing around the map, I worked hard on it, aiming for its big revamp in the middle of June. Thus, Candy Collectors was born!
Description
Candy Collectors is an open-world, adventure game. You are tasked with exploring the lands and collecting their candies. But be warned, candy collecting is a dangerous job.
Link to game:
I’d appreciate any feedback. I always want to improve!
Thanks for reading