When I try to chat in games, an error is produced. This is experienced both in Classic and Bubble chat.
The error above comes from the following code:
game.Players.PlayerAdded:connect(function(pl)
local fs = game.TextService:FilterStringAsync(pl.Name,pl.UserId)
print(fs:GetNonChatStringForBroadcastAsync()) -- errors
end)
As shown above, it errors when I join the game, and produces a warning when I try to send a message.
For other users, the code succeeds and prints out their name simply. Their chat is also visible.
The chat works perfectly when I use an alternative account, it only errors on this account. I have checked my blocked users and I am not on the list.
Additionally, I am unable to edit the descriptions or titles of games.
This has been happening since a few hours ago.