I try to make an endless road but can’t get models position,
this is the script.
and this is the model.
Duplicate is the touch part.
GetPivot only gets the Pivot point of the Part.
You are cloning it, but not actually moving it.
You can just PivotTo to move the road to the next point on the Z axis.
This should work
local part = script.Parent.PrimaryPart
part.Touched:Connect(function(hit)
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player then
local modelClone = script.Parent:Clone()
modelClone.Parent = workspace
modelClone:PivotTo(modelClone:GetPivot() * CFrame.new(0,0,2500))
end
end)
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This worked for me thank you very much it needs to change little bit but its working thanks!
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