What ways could I go about getting my current GUI and changing the perspective a player views it slightly, like this.
This is currently not possible. You can try having parts with a SurfaceGui in a ViewportFrame, but I doubt if the frame will render the UI. Because I know it doesn’t render particles. I’d really like to see a feature like this, but there is always a question of performance.
What you can do to achieve a similar effect is always having a part in front of the player’s head with a SurfaceGui on it.
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This is possible. Just use a SurfaceGui
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