Issue Type: Display
Impact: Very High
Frequency: Often
Date First Experienced:
Date Last Experienced:
Reproduction Steps:
This issue seems to happen when an animation is played on the client after a different animation finished playing on the server (and vice versa?). I’m not 100% sure about this, but it started happening ever since we moved a few server animations to client scripts.
We don’t have a repro since it happens randomly and requires 2 real players, but I’m sure it happens more often to players with high latency (or during lag spikes).
Expected Behavior:
Animations should not conflict and stop working on other clients, regardless of their scripting scope (client/server).
Actual Behavior:
When this bug occurs, everything looks fine for the broken player. However, everyone else in the game won’t see any animations playing on their character. For a PvP game, this issue is very important.
https://cdn.discordapp.com/attachments/322936108671434753/816003618494480465/2c471m.mp4
In this video, animations kept breaking back and forth. The first time they broke was after a server animation finished playing and the user attempted to play a client animation (0:04). His animations didn’t get fixed until the same server animation that broke him was played again (0:17), then shortly after they just randomly broke again.
Workaround:
There’s no workaround, sometimes they just start working again after a few seconds.