Character Rigging

Hi, I’ve made a customer monster, the problem is, the behavior is weird and it glitches out (keeps moving randomly as you can see)

I’ve just inserted a HumanoidRootPart and welded it to the monster’s mesh, I’ve tried resizing the HRP and even making it masless but it still seems like there’s some kinda force knocking it around.

How can I fix this?

Structure:

image

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Have you tried turning off collision with your mesh or humanoidrootpart? Seems like something with collision causing it to drift.

probably the hip height property of the humanoid. also yeah turn off HRP colisions

Check the direction of your models front face. If the models front face is not centered. Your model will move weirdly.

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