As a Roblox developer and player, it is currently too hard to use all the emotes offered on catalog (Avatar Shop). There’s many emotes with very long or confusing names. The emote wheel doesn’t help, since there’s so much to offer lately.
Top image is an example of a full emote name, while second image shows how shortening a name doesn’t help.
I have copied some of my owned emotes via HumanoidDescription:GetEmotes()
["Borock's Rage"] = ▶ {...},
["Country Line Dance - Lil Nas X (LNX)"] = ▶ {...},
["Drum Master - Royal Blood"] = ▶ {...},
["Drum Solo - Royal Blood"] = ▶ {...},
["HOLIDAY Dance - Lil Nas X (LNX)"] = ▶ {...},
["It Ain't My Fault - Zara Larsson"] = ▶ {...},
["Old Town Road Dance - Lil Nas X (LNX)"] = ▶ {...},
["Panini Dance - Lil Nas X (LNX)"] = ▶ {...},
["Rock Guitar - Royal Blood"] = ▶ {...},
["Rock Star - Royal Blood"] = ▶ {...},
["Rodeo Dance - Lil Nas X (LNX)"] = ▶ {...},
["Ud'zal's Summoning"] = ▶ {...},
- There’s more than 8 emotes with long names.
- I have to write down the whole name of the emote, which is very uncomfy.
- Come on, I don’t get Ud’zal’s name right all the time!
I believe many players are struggling with this problem as well. Let’s think about accessibility Roblox’s been trying to promote. Maybe autocomplete function in a chat could help?
If Roblox is able to address this issue, it would improve my development experience because players would express theirselves in much easier ways. Sure, any developer could script a menu to access them in a easier way, but in my own opinion it should’ve been done for all the games.