ChatWindowConfiguration needs a Visible property, or AbsoluteSize should change to 0,0 if closed

As a Roblox developer, it is currently too hard to design UI around Roblox’s new text chat. It eats up a ton of screen real estate on mobile. I cannot find a reliable method to see if the chat window is visible or not. This seems like a big oversight in the API, because you could easily do this with the old Lua Chat system. Either add a Visible property (don’t care if it’s readonly or not), or make AbsoluteSize change to 0,0 if the chat window isn’t visible.

If Roblox is able to address this issue, it would improve my development experience because I could design UIs that respond to the state of the chat window.

Thanks. For now, I’m just going to put my UI under the chat window on small screens.

Can you not just use StarterGui:GetCoreGuiEnabled(“Chat”) ?

You could use StarterGui:GetCore("ChatActive") to see if the user has the chat open or not, however this doesn’t account for when the chat window background automatically fades away after a few seconds. It only tells you the state of the chat button in the topbar.

Great, I was hoping this would happen. Best way to get info on the internet is to be wrong. Thanks.

I think this request still makes sense, though. Would be nice to gather the functionality up into one place.

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