ChiefWildin - Programmer | UI Designer | 3D Modeler | Graphic Design | Environmental Artist


I’ve been on Roblox since January of 2009, and started developing sometime in 2011. I’ve got a lot of nostalgia in the prior days of Roblox, but also a lot of hope for the future. I’ve done a lot of work on development, and have just released my first game, Sleight of Hand. I’m a full-time college student as well, so between school and my current dev projects, I stay pretty busy.

My tools of the trade are Blender, Roblox Studio and Adobe products (Illustrator, Photoshop, Premiere Pro, etc.)

Sleight of Hand (2020)

Released on August 15th, 2020 - I did all the programming work and assisted with most other aspects of the game’s development process

[UPDATE] Sleight of Hand - Roblox

Cylindrical Plugin (2016)

https://twitter.com/chiefwildin/status/1079975404197183489

Cylindrical - Roblox

project_field UI Demo (2018)

project_field UI Demo - YouTube

Please excuse the weird behavior at 0:30, the game was unfinished at the time of recording.

Guns (2018-2020)

Grenades / Throwables (2018)

Melee (2019)

Game Icons (2014-2020)

Thumbnails (2014)

Group Logos (2018-2021)

Farmland (2018)

Commissions are currently closed.


Twitter - https://twitter.com/chiefwildin
Discord - chiefwildin#0189

Feel free to reach out with any questions you might have.

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This is truely amazing. Its a wonder how you expertise in almost all areas! Keep it up!

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I have sent you a friend request on discord Ecxotixxz#8764

The game I’ve been working on for the past 6 months was just released today! I’ve done all the programming work, and assisted with some other areas of the development process as well. Super excited to share this with people and will be adding to the main portfolio shortly.

Check it out here: [UPDATE] Sleight of Hand - Roblox

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You have aome fantastic stuff here.

I have an exciting job opportunity for yourself, long term as a Senior Programmer on our team.

Review: I had commissioned ChiefWildin to create a UI for my upcoming release, and I have to say, he did a great job! Not only was Chief was great to work with, but he was also kind enough to accept my commission whilst he was busy. He was very honest and easy to interact with. He’d always ask questions to make sure the UI was to-par and was completely fine with revisions. I would attach pictures of his work, but spoilers of the game are unfortunately prohibited unless approved by the team.
(and somehow he could decode my references that I drew in Microsoft Paint)

I totally vouch for his UI design skills, he does a phenomenal job! 10/10

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