I joined the places linked about and did not crash. This can definitely be a ROBLOX problem, but it seems like it’s only happening on your device. So that we can find the cause, we need specific information. Can you provide the following? Please follow each step to the letter and answer every single question.
DxDiag Information
Open the start menu, search for “DxDiag”, and open it
If you do not see DxDiag, press Win+R, type “dxdiag” in the box that opens, and click OK. This will open DxDiag
Click “Save All Information” which will save all your hardware/driver information to a text file
Attach the text file to this thread
This issue might not be caused by the most common specs asked for, so this is a surefire way to get all necessary information. Otherwise, with just the CPU/GPU model it might seem like everything is okay when it’s not because of an issue with other hardware.
Clarification on crashing/freezing
You say the game freezes. Do you mean the title becomes “Roblox - Not Responding”, the window turns whiteish maybe when you click on it, and you get an infinite loading circle on your cursor? Or are you able to rotated your camera just fine while loading, and it’s just that the game never loads?
Also, how long before the game freezes? Immediately? 10 seconds? A minute?
Sounds similar to when I had this problem. Screen would freeze, but otherwise everything would be fine.
If you paste %localappdata%\Roblox\logs into the File Explorer’s location bar, you can get to the Roblox logs folder. Maybe one of the recent files there will list an error related to your screen freeze. That’s how I found the error in that old bug report.
If this is the same error that I’ve had before, then all rendering stops completely. There are no menus of any kind, since all rendering is stopped. Roblox renders nothing at all after that point. The screen only “freezes” because it’s drawing the last thing on the screen, and minimizing the window clears that so it turns white.
I’ve played games since then and all was fine. I should try playing them now to see if I get this bug again.
Your pastebin link expired, FYI. Should make a new one that doesn’t expire.
Also keep into account that the more detail you put in your bug report and the better you lay it out, the greater the chances that staff will be able to help you.
DXGI_ERROR_DRIVER_INTERNAL_ERROR
0x887A0020
The driver encountered a problem and was put into the device removed state.
This most frequently indicates a bug in the graphics driver - generally not something we can fix. The only thing I would recommend is trying to update the graphics driver using the vendor site (not Windows Update as that can have stale drivers), assuming a later driver is available.
If it isn’t I’m not really sure what we could do - I looked at one of the games you linked and it doesn’t seem like we can trigger any undefined behavior in our code on these levels…
I believe that since your post we’ve implemented more measures to try as hard as possible to use dedicated GPU, which in your case could’ve fixed it just by the virtue of using NVidia GPU which has more stable drivers.
Sorry for the necrobump, but this issue seems to have surfaced again.
I thought I was the only one having this issue for a long time, though MANY users in a community i help run have begun complaining about this too.
I can confirm that this happens at a seemingly random time period between 1-30 minutes after joining with about a 50% chance every time you load up a game, It first started a month and a half ago for me, and I haven’t changed my hardware in going on four years now.
This is the main affected game I get this on, but I have experienced this “crash” on games like Criminality, Welcome to Bloxburg, The Wild West, Build a Boat for Treasure too:
If any ROBLOX staff see this, do let me know what to do and i’d be happy to PM some of my logs or driver info if it’d help.
I can pretty much confirm that, for some reasons - there have been too much pressure on Client side. I’m working on a Vibe game which will be released no sooner, in it I have a client sided elevator script which uses Zone+ Module and Tweens door if they meet requirements. A few days ago, it was working fine. But all on a sudden, with there being no changes made in the script - it started lagging. Everytime you enter the zone and the Doors start tweening, you’ll get around 2/3 FPS until the door fully opens.