City at Night (Phase 1)

As good as ever. You have a lot of talent.

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It looks very well done, that’s why you will always be my favorite builder
Keep it up! :slight_smile:

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looks good, my only concern is the station tiles, are they actually 3d tile objects or is that next generation textures lol. but yeah I would suggest a texture if you can to help performance.

clearly it is seen that they are only meshes in the form of mosaics
(at least I think so)

I think the sign of the Metro station in one of the images speaks for itself :wink:

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That’s amazing ngl. but maybe you could add clouds to the game

You’re right, I knew something was missing from this
Thanks for reminding me

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I think it looks better with the Clouds

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you mean the skybox clouds? (where clouds are part of the skybox image)

I could say yes, the sky looked empty without it

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It definitely looks a lot better with the clouds added :wink:

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You should add the cloud property, it goes into terrain btw.

this city you made actually looks good, with stuff inside it like the buildings, the cars, etc

but are you using this map for a game or a showcase?

I don’t know yet, probably a showcase

This city I can’t describe how good it is I have to go off the charts for this rating 20/10

Another astonishing build from murjar! You never fail to please me :heart_eyes: :clap:t2:

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All I can think of is what an amazing story could be told with this build. Astounding job!

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Beautiful building! How many days you are spent to create it?

About 2 Months to plan and build

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@murjarquitecto I really think you should add the clouds instance, it’ll make your game stand out more and look realistic. It moves now and looks highly realistic, also if you add it, the clouds instance goes into terrain! :smiley:

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