Clarification on code flagged for safety review

This is not correct, as exploiters do not receive source code or variable names from decompiled code.

You do know that you need your Roblox account to access the DevForum if you didn’t login before?

There could be a handful of other developers that are locked out of replying to this thread.

What content you have in your script shouldn’t terminate you, period.

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Again, according to this policy, it does not. Please contain your discussion to the relevant thread you have already made about this matter.

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Alright. Guess I’ll keep waiting since I’ve already waited 2 months for help with my appeal.

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If I may ask, what exactly did you get banned for?

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By giving your code to Roblox to execute and compile, you’re giving them your consent.
No copyright can prevent them from looking at it, just like no copyright can prevent YouTube from viewing your unlisted videos.

You are giving the code to them. Reuse, modification, etc? Sure, you can copyright your code to prevent that. But by giving Roblox your code when you upload your UGC, you are giving them the right to view / execute it.

exactly. they even updated this post an hour/day after my post was made about how roblox took action against me having these in my games. (effected both my game and my account)

Did your game use only a custom filter, or a custom filter on top of Roblox’s own filter?

a filter ontop of roblox’s filter.

There are many reports of wrongly moderated content and accounts (check this topic). That makes me disagree what you say here.

As long the moderation of Roblox keeps making (big) mistakes, an update like this shouldn’t be released on my opinion.

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I think they need additional clarification on this - as I agree it’s unclear what they mean.

Furthermore, adding additional safety for the sake of your players in the form of an extra chat filter will not get you punished. We applaud you for wanting to go the extra mile to ensure your players have a safe experience! Just make sure the text you’re filtering is not visible to players (i.e. sent to the client) and all should be fine.

I presume this means having a filter that removes things from databases and Discord webhooks, for example.

Too bad you didn’t feel the need to be transparent until you were confronted about it.

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As far as you’ve seen - Roblox are the only people who are privy to the moderation landscape they experience, and frankly, there is going to be a fairly strong reason they’re putting a significant amount of investment into a new moderation system, staff, and policies.

Roblox are not one team - they have multiple departments, projects and teams. Just because they are working on one thing does not mean they are not working on others.

As I said above, Roblox believes this change is necessary for compelling reasons - clearly there is a need from their viewpoint, otherwise they wouldn’t be putting a significant amount of capital on investing in it.

Roblox are not one team - they have multiple departments, projects and teams. Just because they are working on one thing does not mean they are not working on others.

The departments have enough communication between them and they definitely aren’t working on improving false positives bans if they’re doing this

Roblox believes this change is necessary for compelling reasons

What are these reasons? How do you know they are compelling?

I cannot comprehend what you are saying. Could you please clarify?

That is even if they do communicate between one another. It sounds like they only communicate once enough people try to appeal and they notice a repeat issue. Otherwise, you’re stuck out as a lama behind a fence because they just copy, paste, close ticket after your first appeal attempt.

As I said - just because one team is working on one project, does not mean that another team is not working on another.

So, making the statement that “They can’t be working on X if they’re working on Y instead!” doesn’t make sense, since “working on false positives bans” is the job of the appeals team, who will be separate from the team working on moderating scripts.

I know they are compelling because they are willing to spend a lot of money investing in staff, training, system upgrades and capabilities that enable them to moderate scripts. The company is not going to spend its money on projects that do not benefit it in some compelling way.

I feel like someone’s gonna close this thread soon since it’s basically nothing but constant arguments and people repeating the same stuff 10 times…not to mention that even the Top Contribuators are tired of this…

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