Clarification on code flagged for safety review

Will you look at game code in the game? Or just code found in the toolbox? If ROBLOX looked at the code of my game without my permission I feel like my privacy is being intruded upon. I agree with code being looked at just so long it’s open source or from the toolbox. I feel that if ROBLOX looks at code someone wrote without their permission that their privacy would be intruded upon. Am I just being paranoid? If I put a fake threat in code just to be funny to my friend and ROBLOX thought it was legit could I have moderation against my game and account?

@DevRelationsTeam isn’t managing relations with their developers that well if we are STILL worried sick about our accounts and our games after 4 DAYS due to licenses and swears in comments, among the countless other reasons this system is a bad idea.

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I just started writing scripts and general game development on Roblox since January. I have nothing to hide personally but just learning the different information needed and needed to be kept private makes me feel annoyed. Just reading that people making an anti every bad thing script got the game and them banned. Like come on. I was pretty excited to start scripting my own game but the fact that your special teams can’t read the context of a script makes me worry. And I can’t even protect my game and the player experience because Roblox has terrible moderation by default. I think you guys seriously need to reconsider the extent of your moderation because whatever I script in studio is not live and cannot be seen in the public. If I release a game, the scripts still can not be seen to the public unless I say so. If I want it to be open-sourced then moderate me. I also agree on the secrecy aspect of all this. Why was this now brought up because whether yesterday or tomorrow everyone would still be furious.

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I agree as well on this topic, A lot of code has private information for a good example - API Keys.
I’m pretty sure most people won’t feel comfortable with someone else reading there code. Also as @TheNamesAuthority said Why would they need to read over your code if the players don’t see it only the developers can. I get ROBLOX is trying to “stay safe” but they are not just thinking the right way.

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Just go on a Developer Strike. Don’t update your games or anything like that. That is if you don’t live off of roblox… :rofl:

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yes, we need to start a revolution lol

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I’ve basically halted on development on my game because having to solve development challenges combined with the stress of this system is too much for me. I would happily resume work immediately if they provided us with some leeway on private script comments. Even writing scripts with no inappropriate content or personal information, I still worry.
The entire developer community is unanimous on what they want for this, yet Roblox can’t make a single remark to our concerns.

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If several of the mainstream developers didn’t live off of DevEx income, a strike could be quite feasible.

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That’s only part of the solution. That’s at minimum a 0.01% loss in revenue to roblox.

In order for a strike to be successful we’ve got to hit them where it hurts, 10% loss at minimum would get their attention.

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Not if developers closed their games… Then again, Roblox owns all rights to items you make or put in their service so they could just re-upload it themselves.

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That’s even more worrying because context matters. You can’t efficiently program bots to have reasoning, and even with real people they may not get the inside joke. All they see is a number or weird name, or curse word. They wouldn’t know the context whether good or bad.

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Apparently so, unfortunately I already went through all 600 of my places, took me two days and I’m really not pleased about taking that route.

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I agree with lots of the people who replied to this when I say, I think ROBLOX should not be moderating our code that is not seen by anyone else but the developer. There is private information in scripts (API keys, etc.), and anyone reading it (even ROBLOX staff) is a major security risk. And, let me emphasize this again: No one is seeing the code we write except us. I respectfully think that this is absolutely unnecessary.

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I think that was there already? …I sorta remember seeing that.

The biggest issue I see is they want to moderate everything and be super squeaky clean, but you just can’t do that without turning into like club penguin or YouTube kids because people will always find a a way around. They moderated chat to the point of you might as well not have one at all. And it just created more problems because people find a way around. Yeah don’t give up on moderating but be realistic and fair. Their so paranoid of something happening which is fair but you can’t let it get to the point you’re watching everything and almost controlling everyone on your platform. If they don’t revert this or make it more reasonable then this is just the tip of the iceberg. It’ll just get worse as the platform gets more and more kid-friendly than it already is.

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100% this, the false positives are so bloody ridiculous I resort to discord for in-game communication . Apply this same logic with false positives in programming to the point it’ll discourage others from even attempting to show interest in writing LUA.

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But someone still got banned for adding a chat filter soooooo

I think it was modified :flushed:

Ok buddy. We aren’t doing some lawsuit here. By registering onto Roblox, you agree to their ToS.

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No. It appears to be the same as it was 4 days ago.

Here is a screenshot I took 3 days ago.

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I don’t care, this IS illegal activity. We have the rights to our PRIVATE Code, Automated Chat Filters are already awful enough, I don’t trust roblox developers AT ALL, this is just far beyond. its bad enough that its happening during this EPIDEMIC

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