Currently ClickDetectors do not work if a BasePart is blocking the view of the instance with the ClickDetector, this is expected. However, I would assume logically that disabling the CanQuery option on that given part would cause the Mouse to ignore said Part and be able to reach any ClickDetectors behind that object.
- The main reason why this is an issue is that I have realized I can no longer rely on ClickDetectors because of all the invisible trigger zones I’m creating in my environment that would cause conflicts in clicking my desired objects.
- A similar issue arises with large invisible parts used for atmospheric particles.