Thanks for the follow up! I hear you on how having a single token for multiple price points would support the use of IP in those cases.
The thinking here was in trying to create some consistency with how things are listed on the Avatar Marketplace, where if you had two different listings – say one that’s your own original and one that includes IP that you have a deal to incorporate – those are two different listings, which require publishing two avatar bodies (which each come with their own Publishing Advance and Publishing Fee). In the case of wanting two different price points to cover the royalty payments, currently the best way to do that would be having an additional token tied to the higher priced IP (and then also be able to directly track sales more easily on Creator Dashboard, too, so they’re not mixed between the two offerings).
And thanks for providing that use case of saving unfinished characters with the name/description in-experience. We’ll take a look and weigh out the tradeoffs to allowing developers to offer default name/descriptions for creations - thanks for sharing that info.
For your other questions:
- Prompt asset updates (like updating the description) with the user’s approval.
We’d like to enable updating assets, though need to work out how this would work (and any updates would have to come with the user’s approval, as you mentioned).
- Control whether the user is allowed to sell / trade their created character.
This also something could be really interesting! We’d need to make sure we do it the right way with appropriate protections in place, but is an interesting idea.
- Deal with potentially problematic creations; such as creations that use IP inappropriately and are only realised after the fact; potentially by removing the character from the player and refunding the user from the developer’s own-pocket. Albeit the specifics here would need to be worked out to prevent abuse.
Currently, our system for dealing with problematic creations is either through filing a Report or the Rights Manager depending on the nature of the issue. Once the creation has been submitted to the platform, it’s subject to the same rules as other Bodies on the platform.
- Enforce metadata, such as copyright notices in the description.
The description is meant to be for the user creating the content, just as it is for people who create assets and bundles for the Avatar Marketplace. Typically, we would not use this space to enforce metadata.
- Receive commissions from future sales / trades, if that is ever enabled.
If we did pursue the ability for developers to enable players to sell creations they made in-experience, we would take a comprehensive look at what monetization models make the most sense and would likely consider an array of options.