When talking using Roblox’s in-game chat, the chat will not censor words that otherwise should be censored. Note that this is local and only affects the client.
Warning: Naughty words that don’t reflect my personality ahead.
As far as I know, this only happens in-game. It started happening this morning.
To repro:
Enter a game
Use the chat
Say something that should be filtered by default.
Screenshot taken in this game:
But it happens globally.
I’ll repeat again, this does not replicate to the server. Thanks to @Metapoly for letting me know.
HTTP/1.1 200 OK
cache-control: no-cache
pragma: no-cache
content-type: application/json; charset=utf-8
expires: -1
x-frame-options: SAMEORIGIN
roblox-machine-id: CHI1-WEB527
p3p: CP="CAO DSP COR CURa ADMa DEVa OUR IND PHY ONL UNI COM NAV INT DEM PRE"
date: Sat, 10 Oct 2020 18:22:14 GMT
content-length: 16
“[Monitoring] A top game released new content which has caused temporary decreased performance. Things are recovering and currently being monitored.”
The responsibility is on Roblox. Adopt Me devs were merely using the platform as intended. I think many of us would not miss an opportunity to get 1 million+ players in our game.
Is there a way to check if Roblox DataStores are still unavailable? I want to leave a game, but if DataStores doesn’t work I would have a lot of work unsaved.