Hello, I made a strange discovery today. In some of our projects we have a folder named “Bin” located inside of the Player Character. We use this folder to temporarily house things like visual effects on the client and permanent clothing/accessory items on the server. I was messing around making a cool punch effect for something in game but it dropped my FPS by about 15, so I changed the location of the effect from Character.Bin to workspace and that cleared up the lag.
Here is what the effect looks like : https://gyazo.com/86d937002d9e3807835a4be04d0056d9
The lag only happens while the effects happen, it clears up once it’s over. At first I thought that it was because of the multiple parts showing up so rapidly, but it was just their location.
I was wondering if anyone knows why this causes FPS lag when the parts are placed in the Bin folder, but not when they are placed in workspace