Cloakedyoshi's Noob Defense - Change Log

09/12/2021 - The Car Insurance Update :blue_car:

image

:blue_car: Yes, the TDTNTOR series now does cover car insurance. For legal reasons, this is a joke.

:1st_place_medal: Special thanks to @Red_Stratobloxxer, @MrCaptainDoodles, and @WhyLolHey2 for creating the “Banland” map!

Update Log

Overall

  • Added new community-contributed map - “Banland”
  • Added perks! Levels and prestiges now have purpose.
  • Cars and Horsies have been balanced to be sidegrades - it now all comes down to preference!
  • Added an unhealthily large amount of performance and bug fixes!

Banland

Balancing

  • Car (buff) ~ Driving into living creatures at high speeds deals damage to those creatures
  • Car (buff) ~ Added a passenger seat on the back of the trunk
  • Car (buff) ~ Noobs can no longer punch players out of cars
  • Car (buff) ~ Turn speed doubled
  • Car (buff) ~ Max speed increased by 25%
  • Car (nerf) ~ Shooting the front of the car with a non-projectile gun destroys the engine! Destroying the engine causes a car to explode.
  • Car (nerf) ~ Shooting the tires of the car with a non-projectile gun destroys the tires! Destroying a tire slows the car down, and destroying all four tires destroys the engine.
  • Car (nerf) ~ Riding on the front of the car is significantly more dangerous due to the above changes. This means that there will likely only be 1-2 players using a singular car instead of teams of 3+.
  • Horsie (buff) ~ Players gain 50 additional MaxHealth while on horseback, that additional health is removed when dequipping a mount
  • Horsie (buff) ~ Shooting a mount with healing weapons deals headshot heals to the player riding it
  • Horsie (nerf) ~ Shooting a mount deals headshot damage to the player riding it - both armed noobs and armed players will be more menacing!
  • Horsie (nerf) ~ Meleeing a mount deals melee damage to the player riding it

Bug Fixes

  • Mounts can no longer be equipped while sitting in a vehicle
  • You can no longer “use” paint (and waste $N) to do nothing to an unpaintable item
  • The Car’s back wheels now properly turn and accelerate again instead of dragging on the ground
  • Player data will no longer be overridden if DataStoreService fails
  • Added error checking to recover from errors when TeleportService fails - this means the shop will not break when a teleport fails
  • Added error checking to recover from errors when MarketplaceService fails - this means the shop can no longer break when painting an item, buying a gamepass-only accessory, or buying a map
  • Added error checking to recover from errors when BadgeService fails - this means the shop can no longer break when buying a badge-only item
  • Player characters can no longer spawn before the shop is fully loaded
  • The main menu’s tutorial will now always be in the same order
  • Fixed the ability for Snowball Noobs to throw snowballs
  • The nuke disaster no longer destroys terrain

Polishing/QoL

  • Added special thanks to the in-game about section
  • Optimized how the shop displays the information of items, mounts, maps, and paints
  • Optimized how the shop displays a player’s $N value
  • Optimized how player mounts are equipped
  • Optimized how player maps load, the shop no longer yields for 5 seconds before updating
  • Optimized how player exp, level, prestiges, and $ are updated on the UI
  • Optimized how disasters are updated on the UI
  • Touchscreen devices now display player prestige + level in the top right instead of the bottom right
  • Increased the listed difficulty of “Ghost Town” in the shop from 3 stars to 4 stars

Patches

09/13/2021 - Patch #1

Patch Notes

Bug Fixes

  • Fixed the gamepass indicator for character customization
  • Fixed perk PVP reduction for melee weapons
  • Fixed self-damage with PVP reduction perks
  • The snowy ceiling on Banland will no longer block projectiles

09/14/2021 - Patch #2

Patch Notes

Overall

  • Banland’s enemies feel a bit too easy… let’s shake it up a little :evil:

Balancing

  • Glitch ~ max HP increased from 75 to 100
  • Glitch Mutant ~ max HP increased from 25 to 75
  • Glitch Buff ~ max HP increased from 150 to 500
  • Glitch Buff ~ now spawns with either the Crossbow, Burstbow, Shotbow, or Autobow
  • Glitch Lumber ~ damage increased from 35 to 125

Polish/QoL

  • Glitch Mutants are now drastically different visually from other glitch enemies
  • Added more hat options for glitch enemies

09/19/2021 - Patch #3

Patch Notes

Overall

  • General quality of life and polishing, nothing major

Bug Fixes

  • Added proper error checking for music logic
  • Added proper error checking for the intro cutscene

Polish/QoL

  • Animations are now properly preloaded - this means your first reload, crouch, etc. will no longer have no animation
  • Optimized logic for the core CND game loop
  • Optimized logic that decides which music to play

10/16/2021 - Patch #4

Patch Notes

Overall

  • Frightful is now the default map until November 8th :jack_o_lantern:

11/16/2021 - Patch #5

Patch Notes

Overall

  • “The Classic” is now the default map
  • Disabled PVP on “The Classic”
  • Fixed a possible missing face texture on Buff Noobs

03/13/2022 - Patch #6 :musical_note:

Patch Notes

Overall

The 90’s

  • Removed a “copywritten” song by Monstercat uploaded by Monstercat themselves, sure, that makes sense

04/06/2022 - Patch #7

Patch Notes

Overall

Polishing + QoL
Replaced and/or restored the following sounds:

  • Default Hitmarker
  • Shooting a car hull
  • Laser Gun + Shhh Reload
  • Sniper + M16 Equip

04/16/2022 - Patch #8

Patch Notes

Overall

Bug Fixes

  • Fixed a visual floating point error for perk stats in the shop

07/10/2022 - Patch #9

Patch Notes

Overall

Bug Fixes

  • Rare achievements now properly recheck in the rare case a player accidentally exceeds the requirement too quickly

08/19/2022 - Patch #10

Patch Notes

Overall

Bug Fixes

  • Fixed an issue which could allow players to access “The Sandbox” for free

10/10/2022 - Patch #11

Patch Notes

Overall

Polishing + QoL

  • Frightful is now the default map until November 8th :jack_o_lantern:

11/08/2022 - Patch #12

Patch Notes

Overall

Polishing + QoL

  • Frightful is no longer the default map :crab:

12/16/2022 - Patch #13

Patch Notes

Bloxburg

Polishing + QoL

  • Visually enhanced the exterior of the police station to match TDTNTOR 2

Bug Fixes

  • Fixed a missing material on the duck pond

01/05/2023 - Patch #14

Patch Notes

Overall

Polishing + QoL

  • Converted CND to use the new CollisionGroups API

01/31/2023 - Patch #15

Patch Notes

Overall

Polishing + QoL

  • Removed some questionably-produced commissioned “OST”

02/20/2023 - Patch #16

Patch Notes

Overall

Bug Fixes + Performance

  • Resolved keyboard navigation doing multiple UI clicks with a single “enter”
  • Added a temporary fix for controller navigation in UIs

Polishing + QoL

  • Improved keyboard navigation in UIs

Lava Lake

Bug Fixes + Performance

  • Removed a deleted song

Ghost Town

Bug Fixes + Performance

  • Fixed the freakishly large lore notes

03/10/2023 - Patch #17

Patch Notes

Overall

Polishing + QoL

  • Implemented further UI navigation improvements for keyboards and gamepads
  • Removed temporary fix for controller navigation in UIs

04/01/2023 - Patch #18

Patch Notes

Overall

Polishing + QoL

  • Re-enabled PVP on the default map

04/19/2023 - Patch #19

Patch Notes

The '90s

Polishing + QoL

  • Added “Nebulous’ Lament” (by DJIVVI) to the music pool

06/11/2023 - Patch #20

Patch Notes

Overall

Bug Fixes + Performance

  • Fixed a bug with ranged weapons on touchscreen devices which could cause nonsensical shooting

08/21/2023 - Patch #21

Patch Notes

Overall

Bug Fixes + Performance

  • Fixed a bug with the “Witches Brew” which could cause permanent head shrinkage for the default head

10/04/2023 - Patch #22

Patch Notes

Overall

Polishing + QoL

  • Frightful is now the default map until November 6th :jack_o_lantern:

11/06/2023 - Patch #23

Patch Notes

Overall

Polishing + QoL

  • Frightful is no longer the default map :crab:

10/27/2024 - Patch #24

Patch Notes

Overall

Polishing + QoL

  • Frightful is now automatically added to the map menu during October

01/16/2025 - Patch #25

Patch Notes

Overall

Bug Fixes + Performance

  • Fixed a potential exploit vector with bounties
  • Unified core gameplay logic amongst all the maps
  • Upgraded all maps to no longer use LinkedSource scripts

Bloxburg

Bug Fixes + Performance

  • Tweaked some distorted lighting from Roblox’s lighting migration to Voxel tech

Lava Lake

Bug Fixes + Performance

  • Adjusted lighting bloom

Sandbox Mode

Bug Fixes + Performance

  • Adjusted lighting bloom

The Moon

Bug Fixes + Performance

  • Adjusted lighting bloom
2 Likes