Closed Devlog About My Game

Update 31 October [19:04 Paris]

  • As I’m using my own physics, I added substeps and iterations to the simulation, and I have to say: Thank you a lot @BubasGaming , it’s way better now! I will publish the new version later today or tommorow

  • fixed the lag with the wheels having latency by making all the visual on a local script

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And I will also be able to add more bones now!

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made everything local this time for a better user experience!

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Why is the experience Private? I think it wasn’t before.

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yes sorry, if you want some updates sub to my YouTube as me and my team are working on the game privately now! (I can’t close the topic or delete it)

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