Keeping organised is hard, especially with bigger games that involve more assets and members involved.
I propose the idea of color coding to be implemented into the Explorer tab and others applicable: this will allow us to stay organised and quickly be able to differentiate specific assets.
I believe this would improve the QOL of developers, as well as improving accessibility for all users. Many other applications benefit from this organisation system; it allows organised collaborative editing and the ability to portray information easily to other users for example: red = not finished, green = finished.
Below I have created an image of how it could look/function, editing the Color Code via Properties.
(i made that image very quickly, there are hundreds of ways you could color code other than bars, this is just one example)