Colors Corrupting on older models made in blender

Some of my older models I’ve made in blender have recently become weird in ROBLOX studio, their colors USED to be normal, but now they look corrupted and different from their opposing limbs.
However, the colors fix whenever i select the parts and drag them to a different position which ruins the positioning of the model, whenever i try to fix the position by editing the position variables in its properties, the colors returned to glitched

The Problem :


Somewhat of a solution :

Recommend sending a report to Roblox in regards to that whether it’d be Email, DevForum, or a different service.

I’ve not much to say, but you could check to see if there are shading errors with the meshes in question. Port it again if you think it really is bugged. To keep the position of parts in the model, try using the Properties tab to copy the exact location and rotation of every part in the original model and offset it to create a new one.

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Unfortunately, this didnt work. It still occurs now


so where would i check for shading errors