Colors don't look the same in Roblox as in Blender

I’ve exported a textured model from blender into Roblox Studio. In blender, it looks like this:


In Roblox Studio, however, it ends up looking like this:

Is there anyway to make the colours look approximately the same without splitting the model into parts and manually adding a decal onto every single surface?

Similar thing came up a few minutes ago, look at this post.

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When I view the model in the mesh importer, everything looks completely fine:


But as soon as I import it into Roblox Studio, the colors completely change. Ignoring vertex colors unfortunately didn’t fix anything and the car still has a much more saturated colors in roblox studio.

Try to import only model then add texture into Roblox from Blender

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I think it might be because of the lighting properties on the 2020 baseplate starter place. Maybe try tuning down the properties?

Update: I didn’t find a “fix” to it, but I managed to get accurate colors by assigning the colors with materials instead of a palette.