Configure Assets in Studio!

In my experience, i never had a issue with Model/Place history saves, but is there actually a limit of backup ? or possibly erased if the save is way too outdated ?

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Does this apply to animation assets as well?
I always found it very annoying that I couldn’t see all the animations I owned directly from studio.

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If there’s an “ownership” tab in the configure menu, does that suggest multi-owner asset management or is that just a distinction between a player and a group owner?

An overall interesting QoL update, but I don’t mind going to the site to update. I’m a very cautious person.

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The “versions” tab will be super useful, it’ll allow people Probably more common with open source modules to revert back to original states if a future state is unstable, it’ll also allow them to easily change whats needed when creating the assets. Great job on creating this small yet useful feature for assets :+1:

I noticed the refresh for the asset configuration on the website about two weeks ago.

I’ve made a post here which details a bug in which I cannot upload to certain models in groups which have more than 4 rows of assets

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Great development in terms of workflow! It’s always brilliant to find ways to save time and to make productivity more efficient! Will be looking forward to trying out these new features!

It looks really nice, however, there is one problem I have with this. Overwriting an existing model barely works, if at all. Every time I switch to that window, it refuses to load anything. Aside from that, it’s a good improvement!

Looks amazing! Few minor issues or inconsistencies I noticed:

  1. Under your assets, it shows images named as “Decals” instead of “Images” in the drop down
    image

  2. Genres under editing do not contain any spaces where they should
    image

  3. Finally, the option to edit an asset does not appear under the recent and inventory asset tabs.

  4. When publishing a new asset, all groups you are in are listed under “Ownership” regardless of having permission to manage assets for the group

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Thank you guys for your feedback and bug reports! We are addressing them as soon as we can.

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The mesh configuration page might be using the wrong asset type.
Right now its listing items from the actual Mesh asset type instead of the MeshPart asset type:

This is all fine and well, but Roblox Studio doesn’t know how to insert these assets properly:

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Totally agree. The project I’m working on requires many assets, so being able to deal with them within studio saves a lot of time, searching, and computer resources.

Now if there was a tab for animations we would be set (if I’m not mistaken), but overall: Great update.

The only issue I’m experiencing is that the window is larger than the older toolbox window, meaning I have less space to work with on the main window. Other than that, it’s a pretty good change.

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We are aware of this issue and will be fixing ASAP!

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Can you add a feature to re-upload mesh so that we can stop flooding our libraries with throw-away mesh? If you can do the same for the newly added heightmaps that’d help out with the horrendous new workflow as well.

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With more and more website-specific features being added to Roblox Studio, does this mean that in the future, it may not be possible to use the website to configure assets? This is already the case with creating badges and secondary places in games and editing avatar settings for a game.

  • In the update existing asset page, when I switch between groups/myself in the owner dropdown, if I change the owner before the previous page of assets has loaded, and the previous page has many more assets than the new page, then the new page will load before the first page loads, and then the previous page will load over top of the more recently selected page. This results in an an incorrectly displayed list of assets for the selected owner.
  • I cannot scroll to see all of my assets.

  • I frequently upload and update assets to the same group. Waiting for the default page of assets to load, navigating to the bottom of the dropdown list to the group, and then waiting also for those assets to load is a big time sink. It would be nice if my my most recent selection was remembered and recalled when the window is reopened.

  • The icons are huge, especially considering the size of the rest of studio UI. Only eight assets fit on a page. This makes it hard to find what I’m looking for in a large list.

  • When updating with a large model, after selecting the asset I want to update and clicking “submit”, studio freezes for about two seconds and the page continues to remain unchanged for another 8-15 seconds. There is no feedback that anything is in progress. Also I’m pretty sure once I saw the asset updated multiple times when I clicked submit multiple times; it may be doing this every time.

  • Saving new assets is simplified because the window assumes by default this is the desired action. However, compared to the previous version, there are five keystrokes required to overwrite assets (Overwrite existing asset, select group (x2), click asset, submit) compared to three before (select group (x2), click asset). “Overwrite existing asset…” and “Submit” were added. This time sink would be alleviated with a plugin API to update assets directly instead of only being able to prompt this window.
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This is super useful. Hopefully the ‘Create’ tab on the website is overhauled soon, any news on that?

Not sure if anyone else was having this issue, but I am unable to fully scroll to see all my assets. This does get in the way as there are assets I must frequently update, which I cannot access right now.
https://i.gyazo.com/1992f268f0bd73b4e0c3eff5bb54e628.mp4

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This is handy. Was kinda hoping it’d apply to animations as well, but as far as i can see that isn’t the case.