My game is not FE and uses TeleportService. CharacterAutoLoad is off and the character is initially loaded by the server. Here’s what happened:
It was in my game, Notoriety, and I was playing with one other person (Don’t think that’s significant). I played one of my maps (R&B Bank, to be exact), and the game started like normal. I spawned in and started interacting with objects like normal, but after a while, I tried to interact and it failed. Also, I tried changing weapons (a single keybind of ‘c’), and that didn’t work either. I thought it may have been a problem with my game at the time, so naturally I looked at the DevConsole for errors. The Local Console actually showed no errors, which was strange because it was a client issue that I thought I was experiencing. I tried shooting my gun, and that didn’t work either, though, which is a purely server-based issue. Just about every user input at that point wasn’t working for me, but it was for the other player who was playing. I checked the Server Console this time, and I saw this:
I decided to keep playing and look for strange behavior in the code, until this happened:
I could then assume this was not my problem, but a roblox problem.
Here’s my system info:
I could not replicate the issue again, though. It seems to just happen every once in a while. Maybe the issue is with character loading? (As seen here), or maybe it is with TeleportService.