There are plenty of reasons why console would have memory leaks. I would like to see if anybody else is experiencing higher memory usage on console. looking at the trends it looks like a memory leak is highly possible
I don’t think I have anything of the sort, like the only thing I do for console are some UI changes and aim assistance but that sums up at a sphere cast instead of a raycast and there is no memory leaks in that function
That’s what I’m thinking too, it’s very unlikely that I have a memory leak specifically for console users, especially when all I’m doing for console are UI adjustments and that aim assistance thing (I also do it for mobile worth mentioning and also similar ui changes with mobile too)
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As there is no reproduction steps/place file, microprofiler dumps, log/dump files or enough information overall for us to work with!