Very nice @Fahedgt5
Stole my thunder. That’s fine, I’ll just add in some fancy scriptable features.
No, he stole my thunder, and only I can do that.
On a serious note, I’ve been trying to figure out the best way to do this for a while, and you’ve brought it to me. This will be really useful in my games.
I’ll be releasing my own version soon featuring some nice features, including emulation of controlled body roll and so on.
Thank you Fahed, very cool!
Nice work!
Was there a reason you used a Prismatic and a hinge rather than the CylindircalConstraint? It’s a combination of the two!
For these systems you really need a Prismatic and two hinges. I got away with a single prismatic and a hinge per wheel in mine because I use rotating the attachments to steer. I hate cylindricals btw, they are so unwieldy to work with, even in Explorer.
I used prismatic constraints to move the spring constraints in one axis
This. Is. Amazing. I have little experience with vehicles on Roblox, so this will definitely be helpful. Thanks!
Hate to bump this, but when I try making the chassis smaller the whole thing flips around. Is there a size limit?
You will likely need to adapt the forces and lengths of the constraints to match the smaller size of the chassis.
That makes sense. How would I go about doing that, and more importantly, doing it properly?
Most I can tell you is to experiment. Look at all of the constraints, adjust their numbers. You will more than likely find that the spring rates are proportional to how small/light the vehicle is.
Yeah this is not working at all Wish there was more documentation
What do you mean by whole thing fliping around?
Edit: i was able to repo it ill try and get a fix on it
Edit2: I was able to fix this by
Positioning the axels and ReSizing the "Wheel"s
This picture helps tremendously. Thanks
I hate to bother you again but I need more guidance. (Taken from my other thread)
Repro: https://www.roblox.com/library/3058063306/Work-Van
I’m trying to make a work van but every time I turn (at higher speeds), it spins out of control and glitches.
I’ve tried randomly adjusting the constraints, re-positioning things, changing the weight of parts, and more to no avail. It would be helpful if someone who understood constraints could explain what I’m doing wrong
The damping was way to high this is my fault for keeping the default damping at 1000 , ive set it to 250 and it works fine VanForPun.rbxm (26.7 KB) , OP is also updated to have the default damping at 100
I really appreciate you looking at it. This is a great chassis when I have my head wrapped around it
My chassis can run circles around this one.
Literally…
For real though, mine’s pretty advanced, if anyone wants me to try submitting it here I could consider it.
No offense intended though This one handles good enough! I just still believe it can be improved. Particularly in the suspension and friction areas. You can fix it purely with CustomPhysicalProperties and changes to the SpringConstraints.