Edit: Confirmed to be caused by using the ControllerPartSensor
instance. Removing it solved the crashing.
I don’t know what to say - my game’s haunted.
After the last release where I added a slide, every user is reporting crashes at random intervals. I am also experiencing these crashes as well at a very frequent rate. Additionally, the crashes will more often than not fail to create a memory dump, but I do have 4 dumps to share with an engineer in private.
The game will most times close without warning, sometimes it will freeze, and rarely it will display the An unexpected error occurred
message.
Would appreciate getting an engineer to look at the cause of these crashes ASAP. I am unable to release the game with this many crashes.