ControlModule:Disable() erroring and breaking game

Randomly today I got a ton of reports regarding players not being able to do one of my core tasks and then not being able to move or play the game at all. Turns out this was due to the Disable function in Roblox’s ControlModule, it seems to be erroring.

Super easy to replicate, just require the ControlModule and use the :Disable() function.

Repo file.rbxl (52.3 KB)

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Been reported here: PlayerModule's ControlModule breaks upon attempting to call :Enable() or :Disable()

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We will respond to the duplicate linked above!