To be honest, I barely use Roblox constraints, in most stuff I coded CFrames were more useful.
But when I need constraints, for example in this project, I just read the docs, and I don’t know about other constraints, but for all the ones I searched the documentation was pretty great, looks like they released an update.
Take as an example the ones I used in this project:
They have video examples, and really good explanations, if the docs don’t work for you I can only recommend video tutorials and forum tutorials, which you said didn’t work for you, sadly I don’t know how to help you with this.
Maybe that’s just for these 2 constraints though, I don’t know.
The best advice I can give you is just ignore constraints, unless your project really needs them, they are mostly useless. That’s just my experience but this was the first project I ever had to use a constraint, most times CFrame manipulation was way more useful for me, from hooks to cameras, arrows, anything.
Also if you know how to use the constraint for your needs but don’t understand what it really does I’d say you shouldn’t worry about that, if it works, it works.
Well because I want to be able to start doing physics related things via scripting like vehicles for example. But obivously I don’t wnt to literally watch a tutorial teaching you how to script a car because to me it’s like cheating. Whereas, if I actually learnt it I’d be way better.
Do you think it would be possible for you to turn it into a gamepass plugin? For example, you buy a gamepass on roblox, receive a file and that plugin only works if you own the gamepass.
I didn’t test it in any hardware other than my PC so I don’t exactly know how performant this is, but when I say optimized I mean it’s running in my CPU like most Roblox games (that don’t even have water) do, so don’t take it like my sea mesh is the most optimized in the world. There are a bunch of other things that I could do to optimize this more, but I got an ok result so I stopped working on it.
I also made it with the intention of it being a skeleton for other people to code on top of, just a base for those who want any water other than the Roblox one but don’t know where to start, not the supreme water, that’s why I stopped working on it as soon as the result was ok and why I made the mesh resolution as high as possible.
Most online stores only allow for USD, but I’m going to upload this on GitHub, don’t worry.
Btw I just saw on my videos that it runs mostly at 27ms stable, 33ms is peak when I’m using external apps, and when I’m not completely zoomed out it even goes down to 23ms or less