I honestly don’t see that big of a change. There’s already gorey games on roblox, but you’re saying they can be even more realistic now. How realistic can it even get, like come on , it’s not like the platform could handle extremely realistic blood and such, we all know how good the servers are. And we also all know what the “mature” community of roblox really wants… I can tell you it’s not a red cup that supposedly has alcohol in it.
I would say I’m disappointed, but I guess it does open some doors for people.
I mean then again, it also opens the doors to playing potentially in games with more mature people, what Im curious about is if non 17+ games can be listed as 17+ to restrict unverified people that are younger or do not meet the standard required age to play these games similar to vc, or have exclusive server teleports to play with more mature people for users that do meet the requirements. This update will seeminglessly get rid of 100s of thousands of bot accounts in these games too, not to mention it will most likely create a richer experience for those in these age groups, as playing with inmature young kids at times can be quite a hassle or rather discomforting. So, I’ll leave it there, but yeah I think it’s a major change.
So I could have a game where you’re in a party and you’re drinking alcohol and playing beer pong but I can’t have profanity, this doesn’t make sense to me.
I could have a combat based game where you can shoot people with a shotgun and it makes a huge cloud of blood and you can see blood gushing out of where he got shot, but if the guy who got shots plays a sound effect with profanity or a speech bubble of profanity appears above his head THAT is what’s against TOS?
I understand this update is coming out in sequences (and strong language is going to be enabled in the future) but it feels like it’s coming out in a strange order. I feel like profanity should’ve been released before all the gore and alcohol stuff, like in the questionnaire you could have like “Profanity Light/Heavy” and have the light option be for 13+ and the heavy be for 18+ or something. I don’t know, something like that would’ve made more sense to get released first. In my opinion this update should’ve gotten rolled out in a way that the more intense stuff gets allowed in games last and the milder stuff (like profanity) gets released first.
I do not want to talk about moderation as my other posts got taken down due to it, but I want to say that this is not completely true as moderation still works.
One solution to this could be like to not allow people to verify if they were previously lying about their accounts age.
Example: Let’s say you were like 13 or something and it said that on your account as birth date, all the sudden you go to verify and you verify as your 50 year old dad, this alone should be enough of a redflag to detect that people are lying about age.
More over I think people caught lying about age should be permanently blacklisted from ever verifying their account age, it sounds harsh but if roblox is taking this route probably no other choice.
Yes, that could be a good idea, but if for whatever reason the parent of the child wanted to verify there age, so they could do something that would be a problem, also they should have never made it so <13 users can see the “Verify my age” button
Wait, last thing, where do I find these 17+ games, I search 17+ in discovery but can’t see them, yet got a verfied 18+ account. am I like searching the wrong things, how can you even find these games so quickly, I’m having difficulty even searching for them as it stands.
You cannot make 17+ games just yet, you have to wait till Roblox sends out another announcement on when you can start making 17+ assets, so that is why.
We get that part, we want to learn why. Which local law or regulation in Turkey doesn’t allow 17+ experiences?
The only law associated with this change could be the Internet Law (Law No. 5651). However, I couldn’t see any contradictions, as we require a government ID for age verification. So, I don’t understand why it wouldn’t comply with the provisions of Turkey’s Internet Law.
I’d still like to know ROBLOX’s reasoning behind this limitation. @Sorcus
I think some users (including myself) are concerned about this possibility since they do not trust Roblox, nor Veriff. There are a couple of major issues that raise doubt for me.
Roblox contradicted themselves upon initial release. In the initial release blog post, Roblox implied that they will not store your ID at all after the process is done. However, later on after people started verifying their IDs, they released their biometric privacy notice (as discussed in this post, which confirms my memory that the notice came after people had already verified their IDs), which said that your ID will be stored for 90 days (or up to 180 if required). I can respect the transparency, but what I can’t respect is the fact that they first implied it wouldn’t be stored at all, but backtracked and said that they actually do store it, however temporarily. Even if this is required or typical, I can’t help but feel lied to since it took them several weeks to provide this additional information. It doesn’t help my trust.
Some people have said that Roblox uses ID verification as a guard against duplicate accounts, since alledgedly you can’t use the same ID twice. This also makes me concerned, since the only way I can think of to enforce such a rule is to store your ID (or its information) indefinetely. Now, I accept the possibility that maybe you can use an ID twice after the 90 day period expires (as I seem to remember being reported, though I don’t have the post on hand). But at that point, why ID verification? It just verifies your age, which doesn’t seem worth it.
I think a warning for age-restricted content is more than enough, since it’s the child’s fault if they deliberately ignore that. I also think it’s a worrying precedent to set that it’s acceptable to require real, physical ID in order to play a game.
This is probably for the few people who wanted to make dating simulators on roblox lol
Obviously, no descriptions of sex, we are probably better off not allowing erotica, but what about topics that don’t talk about sex explicitly?
Like, a female character talking about her pregnancy, or if a developer wants to make a game that talks about their experience with sexual harassment, would that be also considered “Content that depicts, strongly suggests, or explicitly describes sexual acts”?
This is the best metaphor to an overprotecting parent when their child grows to be an adult. I get that the system you use for ID verifications are somewhat private (90 days until deletion from veriff + roblox themselves cannot ever read the information); but you must understand: people are generally less comfortable sharing their ID to a gaming platform in any context. Think about how the demographic responds to this, and more importantly on an unrelated note, how you are calculating this demographic for your payout-deficient developers.
Your regulation of what content people can see in your game game is not an issue solely at your hand, it is the parent’s choice as well. You are already doing enough to make sure everyone is safe, but in certain aspects, you’re also inducing less autonomy for everyone in the name of this safety. You are preventing an issue while introducing a new one. So can you elaborate on what possibilities are being considered for this problem?
Though there will be kids on the platform with their parent’s verified ID, I personally don’t like this update because before Roblox was for kids and now they’re allowing 17+ content to bring more mature audiences.