Create Experiences for People 17 and Older on Roblox

I just got another email for the guidelines for an unfinished obby I have. Now that I think about it I think they are just sending it as an announcement to update you guidelines if needed to fit the new rules I think

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Probably going to give a long while to avoid the risk of not having my account terminated. I know of a few people that got terminated when voice chat was supposedly ā€œfreedom of speechā€. Wonā€™t take a risk on this until all the ins-and-outs are addressed.

For all that is holy, please do not turn Roblox into a dating site. People need to learn how to go outside into the real world to do that. Not come on here, pretend theyā€™re something they arenā€™t and have relations through virtual lego-like characters. It doesnā€™t explicitly state it outright but, it sounds like this is where itā€™s heading.

Do appreciate age-flexibility though. This platform was extremely limiting before. Itā€™s slowly getting more relaxed. A bit surprised that the platform chose to reinvent the wheel yet again and not follow ESRB ratings. Instead opting into whatever nonsense this is.

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And yet I get made fun of for still playing (and developing on) ROBLOX at 20 years old.

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Now when I tell my devs I donā€™t want to market our game to children due to them being the only demographic, they canā€™t argue back!

I hope we see some good more mature experiences on this platform. Weā€™re in desperate need of good narrative games.

The verification thing seems a bitā€¦ much though.

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Thanks for spamming my email

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Iā€™m getting them for experiences I donā€™t own, havenā€™t joined, touched or edited or even joined. Iā€™ve gotten over 20 emails in the last 5 minutes and I keep getting more, is it because there are parts of my software in said game?

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Yeah, going to have to agree.

I am in my 20s and I donā€™t want to give my government ID to a platform that lacks the sheer basics of security. It doesnā€™t make any real sense for a lego game to ask for my ID and tbh, I donā€™t care enough to play games on here where Iā€™d have any real benefit. It used to be optional (which was fine) but, now thereā€™s a legitimate ā€œwallā€ that you have to opt-into to do stuff.

I work in the game industry, at a very established company and thereā€™s not a single game that requires an ID. So, this is extremely weird and in bad taste. Shouldā€™ve just followed ESRB ratings instead of this nonsense.

Whatā€™s next: Social security? Credit score? Birth certificate?

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Iā€™m honestly kind of confused on the fact of how strict the guidelines are. What major let alone any video games do you know that you are required to verify with ID to play the game. I feel this really limits the creators ability to prosper. This kind of goes with ESRB ratings (E for everyone, E10+, T for Teen, etc.). These are nothing but recommendations and guidelines. I completely get the reason why they are requiring 17+ verification, but I just feel like it defeats the purpose of this update because the 17+ membership on Roblox is low and it is growly, but very very slowly. Pretty disappointed with this because theres no real way for a game to grow and prosper with the potential of such a tiny and miniscule player base. It sounds like a good feature on paper, but it just turns out to just be something disappointing that small portions of players can actually access.

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I completely agree. The requirement of verification to play the game just seems really arbitrary and silly. This is not seen by any other games/game engines. Not only does this bring up the security argument, but thereā€™s so many different factors on whether someone is fit to play a game or not. This just seems like a cool update but any 17+ games are set to strict guidelines and stuck with a limited ability of a player base and growth of the game.

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Completely and wholeheartedly agree. Trying to grow a game with such a miniscule player base would be so difficult. Not only is the 17+ player base of Roblox small in itself, it gets even smaller when you look at who is ID verified.

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Thanks for the spam Roblox :slight_smile:

Most of them I am not even allowed/suppose to do it with lol because the owner or head dev deals with that stuff. Could have just sent it as one big email with a list of them or smthing lol.

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Not sure if this is the place to ask but:

What level of gambling is allowed? For example, Grand Piece Online has a race reroll system that is similar to loot boxes, in the sense that you spend robux and get a randomized race based off the raceā€™s rarity (e.g. 80% for human, 15% for flying human, etcā€¦)

What level is brutality, violence and gore allowed? Stuff like body dismemberment, realistic body deformation (like Left For Dead 2), depicting slavery, and other levels.

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Yeah I completely agree. The tight restrictions around this just kind of defeat the purpose of this update. Its such a miniscule potential for a player base that it just seems like a waste of time to market a game towards 17+ users on Roblox. I donā€™t see why they donā€™t just use ESRB ratings.

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Your question brings up the overall theme I got when I was reading about this update. They have got to get much more specific on the rules and guidelines for this update. I donā€™t want my game to get taken down because I misunderstood the non-specific guidelines they came up with.

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This looks like it will be a neat feature.

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Pretty sure they are sending this email to anyone who has a public game. I have already received 2 of them, basically just asking you to update the information for your game.

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As stated by the other replies to this comment, this is the method that Roblox is choosing to use in order to cover itself in the case of some kind of incident (e.g. 5 year old user gets exposed to violent/inappropriate content) instead pinning the blame on the parent for allowing their child to use their ID to gain access to such content.

Despite not being (in any way) the best, most favorable, or easy option to cover themselves- it is quite frankly the only reasonable way of ensuring the confirmation of a users age in order to enact the proper method, something that sets Roblox apart from other games/platforms (especially FPS) that, while arenā€™t directed to the audience Roblox appeals to, still receive underaged users and eventually become subject some kind of attention because some kid said something to someone way younger starting this whole chain of events.

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What does Roblox mean by "does this experience contain any unplayable gambling content?"

What about a Fortuneā€™s wheel (spinning wheel with some random items in it) to get random items or Pet Simulator paying for random pets?

Roblox should mention those kinds of examples instead of the horse and car racing example as I have never seen them in Roblox personally for me to decide on what to answer.

Answering YES because of a system like this automatically set the game to 13+.

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itā€™s funny how two weeks ago i said this wouldnā€™t get added

My reply

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How does this work for developers under the age of 17? Will we be able to create 17+ games? Or will we be able to create them but unable to play them.

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