I’ve been making a game that uses CreatePlaceAsync() to make copies of a places, but for some reason the places created don’t have the same properties (such as MaxPlayer, Chat Type) as the template place. They just have the default properties for a newly created Roblox place (MaxPlayers 10, Chat Type Classic). I’ve wanted to change the MaxPlayers, and Chat Type on these new places created but it hasn’t been copying properly. It’s happening to 100% of the places I’ve been creating. The steps to reproduce are to use CreatePlaceAsync() on a place.