Creating 16bit Textures?

I have a Model that I’ve made within ROBLOX (I much prefer building in ROBLOX to Blender / Blockbench, it’s a personal preference)

However I’m looking to create a 16 bit-ish looking texture for the Model similar to those shown in Minecraft - By this I mean the visible shade difference on the colours.

Does anyone have any suggestions on how I can achieve this with Models to create my own 16 bit looking effect?

image

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im really not sure, but couldnt u just randomly apply color everywhere, then modify it yourself to make it look better?

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It seems like you’ve asked this question before… Did the suggestions provided help at all?

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Hi sorry I completely forgot about that and didn’t even see your initial response on it!
I’ll look into that one!

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