I have a Model that I’ve made within ROBLOX (I much prefer building in ROBLOX to Blender / Blockbench, it’s a personal preference)
However I’m looking to create a 16 bit-ish looking texture for the Model similar to those shown in Minecraft - By this I mean the visible shade difference on the colours.
Does anyone have any suggestions on how I can achieve this with Models to create my own 16 bit looking effect?