I’ve recently invested some money into the stock market (specifically shares in the NYSE).
My investment got me thinking about how the stock market functions, and an idea popped into my head about re-creating the stock market in a roblox experience. Although most of you probably already know about how the stock market works, here’s a quick (super dumbed-down) explanation: you buy shares in a company, and then sell them again at a later point (hopefully for a higher price).
The way I would re-make this on Roblox is by having people purchase “money” with Robux, and then use this “money” to buy shares - in popular games such as Arsenal, Brookhaven, Adopt Me, etc. Stats such as visits, favorites, etc. would be showed alongside the stocks so people could make their choices wisely.
After a period of time, they could re-sell these shares at a higher price. They could then trade-in the money they made at a 65% back rate (30% Roblox tax, 5% profit), similar to capital gains and income taxes in a real-life setting. I would carry out this part of the transaction through a hosted bot.
This economy would work because I would pay enough in advertisements to allow for people to start buying these cheap “stocks,” and people would start to benefit… with me making a tiny profit off of each purchase.
My question is: Does this go against the ToS?
It is in no way gambling, I am just wondering if there are any similar cases you guys have so I can use them as a reference point, or perhaps any other rules that I am not aware of.
By the way, you cannot do this since it is against the Terms of Service to gamble or bet with real money, including robux since it can be bought with real money.
its gambling as much as it isn’t. maybe the best way to get around that is to make an in game currency rather than direct robux purchases (and maybe that currency can be bought with robux too for more income)
i also don’t think many will trust the stuff with the bot and all, and if gains traction it could be an easy target for exploiters
if you just take mm2 for example, they don’t state the odds.
ok, doing this type of thing is SO common, its the sole reason PTW games exist. and we all know there are many of them. if they’re illegal, why haven’t they been taken down?
and its not like random throwaway dev accounts are doing this, you’ll find this in big games all the time
You may actually make a loss since the games wouldn’t be paying you for giving the shares, for example let’s just say I buy shares in Adopt Me! and make $10 profit on my $3 shares, this means I will get 65% of that ($6.50) meaning you make a loss of $4.50 since you don’t make money from Adopt Me!'s success.
the more i think about this, the more realize how big of a driving factor it is financially. it definitely is one of the key sources of incomes for devs’ games
The profit you make from your shares is when other people buy what YOU are selling at a higher price than originally. I always make a profit because I control the entire economy, and skim a small % off the top.
I don’t think this would be considered gambling, HOWEVER, the issue would be with the in-game promise of Robux… People buy currency in games all the time.
The only issue with the system that I see is that I am promising Robux inside a game.
ok don’t be that guy and start telling me to read stuff lol
then why haven’t all these big games been taken down? the use of purchasing in-game currency thru robux which is received from irl spending is honestly probably the strongest economic force a game can have. then those purchases going into rng stuff is also nothing new. adopt me, mm2, mining simulator etc are prime examples
stats also not being displayed or being hella vague are not new at all
The fact is that there big, Roblox doesn’t seem to take down games that are breaking ToS minorally and are popular, however there is no guarantee you’ll get away with it.
I disagree on the gambling point, however, I found something that is kind of questionable. The terms state:
Do not permit or enable the selling or trading of random virtual items obtained in your game(s) or experience(s), for Robux, real currency or anything of value off the Roblox platform.
Shares are not at ALL “random virtual items,” only virtual items, and this distinction is important.
This stops devs from monetizing items from crates for cash, kind of like a lottery. However, because this is their own decision with no chance or randomization involved, it’s a different story.
games have been wiped off the front page before, its nothing new
an argument is an exchange of different views, and its not like i’m here having an argument with myself. you’re partaking in it whether you realized or not lol
you say that its wrong bcuz whatever ToS stuff, i say the opposite
it doesn’t matter what your source of info is
What I was saying is that there is no real point arguing over the ToS rules since neither of us have the power to change them meaning that whatever is in ToS must be abided by to the word.