It’s Nick and Tian bringing you the biggest update for the Creator Roadmap yet, showcasing all of our major announcements from RDC 2023. It’s been four months since we launched the roadmap, and in that time, we’ve shipped 28 new features. Now, we’re adding over 30 new features to the roadmap to capture much of what our teams will focus on in the upcoming months. You can see the full list at the bottom of this post.
Judging by your feedback, many of you are especially excited about support for PlayStation, Luau file syncing, customizable grass height, Assistant-powered re-texturing, and subscriptions within experiences. We can’t wait to bring these capabilities to you and more!
It was wonderful to meet many of you at RDC and hear your thoughts firsthand. We want to continue to listen – let us know what’s working and what’s not.
As part of that, we’re hosting the second Creator Roadmap AMA on October 4 to learn more about your needs and priorities. Your feedback lets us know what’s important to the community. ICYMI - you can also check out Dan and Manuel’s AMA from June.
Thank you.
New Features
Click here for the full list of new features added!
Create however you want
Easy creation, optimized for your ideal workflows
Studio Luau File Sync Beta
Engine Open Cloud API Beta (Scripting only)
Public packages on Creator Marketplace
Studio will address long-standing bugs and pain points
Unreliable remote events
Occlusion culling
UI styling & flex layouts
Create rich and lifelike worlds
Mesh & Texture APIs
Audio API
Video uploads
New voxel light grid
Customizable grass height
Upper Body tracking
Cloud creation improves collaboration and reliability
Glad to see you guys have made a bunch of major updates to make Roblox more enjoyable; still think it’s strange that most of the updates arent given any input by the community before forcefully adding them, like the R6 to R15 update, and the face update, which will make games laggier for clients and servers.
Also think it’s interesting how little to no care the UGC catalog has been. Made a megathread about it, but I’m sure there will be little to lack of no input about the topic. Thats not even including the tax rates on them. If it’s here to stay like A.I is on the internet, then I guess it’s bound to stay
Thank you to everyone at Roblox who is paving the way towards getting these in-game, these have all been a huge community request for a while and I gotta say, I had almost lost hope.
Can’t wait to play with the betas and build a whole new tier of experiences with just this set of features, it can’t be overstated how impactful this year will be on Roblox.
I did hear that engineers are working on this but I have heard no official statement, so I would love to hear an update on this situation (e.g., whether it will be part of the creator roadmap or not).
I’d love to see an increased limit on server memory. I’ve seen a couple of creators (including myself) that are very limited to the 6.25 GB ceiling we have when creating games. Our games will go over the limit over time which results in our servers crashing. This significantly hurts retention, and we aren’t equipped with the best suggestions by ROBLOX on how to reduce it.
ROBLOX is a growing platform with games that are becoming more realistic, and personally I believe the platform should help creators by increasing this limit.
Is there any news/ETA on the tools for reporting, managing and tracking IP claims? As I feel this is a growing issue on Roblox with games, clothing and with the upcoming release of public UGC there is a lot to protect and not a lot that can be done to protect what you believe is yours unless you go nuclear with DMCA.
Will an ETA come out for Android future lighting? Android seems to have been left out or left behind when it comes to most new features (including highlights to a degree).
I’m concerned that this is on the roadmap (and set for this year) despite the clear strong-opinions of many developers, both positive and negative. In my case, unless massive changes are made, I see this as a regression and many other developers also appear to share that sentiment: