CSG Fire Department Brush Polaris Optimization

Hello Fellow developers, So I’ve had a friend of mine working on my ro-state project make me a Polaris aka a offroad vehicle. Now this vehicle is great, and i ended up making a Brush Version for the Fire Department. Making this version of the vehicle was great, but i feel like its unoptimized because i used parts and unions. and I would like to see your feedback on how I could optimize this mini engine on the back of the Offroader.

Heres the vehicle in question.



So the small pipes and lines on the back are the parts im worried that arent optimized. I thought about trying to reduce the amount of cylinders I use but it turned out it’d look more blocky and weird. What do you guys think i should do?

Why don’t you export and clean it up in blender? Try merge by face I believe?

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I looked into it, i used to do it but a old friend of mine told me that it doesnt make much difference. and when i actually tried it again and checked the size of a different vehicle, the change wasnt really that big.