Cube Defense Changelog

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Changelog


Version 4.7.1 - 11/4/2021
  • Halloween Event Part 2! :jack_o_lantern:
  • Pumpkin Launcher has returned to the shop
  • Find the secret underground cave to collect the final Pumpkin Wisp
  • Once all wisps are collected, head to the Lava Castle to complete the final mode
  • The final mode rewards up to 7 prizes, including towers and skins (Each win is a different prize)
  • Poseidon’s Tomb’s arc damage now splits in half per arc
  • Decreased Star of Xovuso fire rate slightly

Version 4.7.0 - 10/13/2021
  • Halloween Event Part 1!
  • Go trick or treating from house to house collecting Candy and Wisps to unlock the final challenge
  • Each time you ring the doorbell of a house, you have a chance to either get Candy or be teleported into a short match
  • This match will provide you with 5 random towers in which you must defeat all of the cubes to earn a Wisp dropped from the boss
  • Once you collect all of the Wisps, you will be able to complete the rest of the event in Part 2.

Version 4.6.0 - Balance Update - 8/2/2021
  • Endless Chaos and Last Cube Standing leaderboards wiped due to significant change in balance
  • Increased max lord upgrade cost
  • Increased damage of T4-5 light turret
  • Increased upgrade price of T3-5 campfire and gave T5 Campfire 5% more range boost
  • Buffed damage of spike trap
  • Nerfed bucket
  • Buffed T5 Golden Glue Gun slowing a bit
  • Increased health of all Wall Upgrades
  • Buffed MK2 Heavy Turret just because I can
  • Nerfed Mortar’s fire rate slightly
  • Buffed Santa’s sleigh T5
  • Buffed Missile Launcher damage slightly
  • Increased Enhancer’s Upgrade cost greatly
  • Buffed damage of Submarine T4-5 slightly
  • Increased upgrade cost of Oil Rig slightly
  • Increased Railgun’s fire rate
  • Buffed Rail Minigun’s fire rate slightly T4-5
  • Buffed T5 Orbital Cannon damage and upgrade price
  • Buffed gUn
  • Increased health of max Haunted Manor spawns
  • Retired nuclear cubes and brought back divine healers in their place.
  • Removed stun from tomb entirely and gave it a lot more damage.
  • Decreased Tomb Placement from 4-3
  • Decreased Sun Temple Placement from 6-4
  • Increased splash damage of orbital satellite
  • Increased impact damage of Dutchman
  • Revamped Endless chaos mode
  • Increased Orbital Cannon placement from 3 to 4
  • Reduced Temple gain on most low level towers while increasing it on higher level towers.
  • Set range for Campfire at 15 for all upgrades
  • New Cube Added to endless Chaos, Evil Sun that will drain map health in later waves

The following towers lost shadow sight:

  • Orbital Satellite
  • Lord Xovuso Till T4
  • The Flying Dutchman
  • Poseidon’s tomb till T5

The following towers lost Metal sight:

  • Light Turret
  • Golden Light Turret
  • Glue Gun
  • Golden Glue Gun
  • Battleship till T4
  • Mounted Minigun till T5
  • Blade Spinner T5 :stuck_out_tongue:
  • Bubble Tower

The Following cubes got nerfed

  • Void Valkyrie (Slight Health Nerf)
  • Blessed Sun Boss (Slight Health Nerf)
  • Adamantite Boss (Slight Health Nerf)
  • Super Sun Cube Boss (Slight Health Nerf)
  • Revived Archwizard (Minor Health Nerf)
  • Cursed Sun Boss (Minor Health Nerf)

Version 4.5.0 - 7/2/2021
  • :fireworks:4th of July Live Event!:fireworks:
    • Live firework event will happen when the timer ends
    • Make sure you’re in either a Survival, Competitive, or Cubepocalypse match to witness the event
    • To be replayed every 4 hours on July 4th (A total of 6 times)
  • New Last Cube Standing Nightmare mode (Level 50) - Deal the most damage to the cube to earn a score; The top 3 players on the leaderboard will receive a prize at the end of the month.
  • New lobby music (Audio ID for those interested: 1842967125)
  • Raft’s tower limit is now ignored; Similar to Spike Traps and Walls
  • The wave progress bar will now show the amount of cubes left when in a Cubepocalypse match
  • Higher difficulty maps (AKA: Maps with more stars) will give more rewards than easier maps
  • When in a Sandbox match, type “/killall” in the chat to clear all cubes off of the map
  • The cube spawn menu now has sorting tabs to help better locate certain cubes in Sandbox mode
  • Revamped Chaos Survival and Cubepocalypse mode
  • Increase Missile Launcher and Mortar placement limit 6 → 8
  • Decreased Battleship placement limit 20 → 10
  • Decreased Dat Ice placement limit 20 → 10
  • Increased Frost Rail placement limit 5 → 6
  • Buffed Anti Cube Defense damage
  • Buffed Sun Temple Mk2 damage

Version 4.4.1 - 6/9/2021
  • Add a star system to determine map difficult on the match queue pad screens (1 = Easy, 5 = Difficult)
  • Revamping Nightmare rounds (Added 2 new bosses)
  • Increased cost of Tier 5 Oil Rig
  • Potentially fixed issues with tower boosts regarding Enhancer and Mk2 Sun Temple

Version 4.4.0 - 5/26/2021
  • Added Trial of Xovuso Cubes except final boss
  • Added Winter Trial Cubes except final boss
  • Added player cubes to sandbox except developers
  • Added Nightmare Cubes except final boss
  • Added 3 high health cubes to sandbox
  • Added all maps to sandbox except event maps, or unique mode maps.
  • Re-added Sunken Wreck (Halloween Path 11 Map) to Nightmare Survival
  • Re-added Lost Park (Halloween Path 5 Map) to Nightmare Survival
  • Re-added Frost Cavern (Christmas Path 4 Map) to Easy-Nightmare Survival and Cubepoc
  • Added a return to lobby button to Sandbox
  • Fixed certain cubes falling off the path

Version 4.3.3 - 5/15/2021
  • Added “Lumberland” map
  • Fixed some mislabeled skin parts on towers

Version 4.3.2 - 5/8/2021
  • The Egg of Eggcitement from the Cube Quest event can now be opened
  • Added the “Steamy Wasteland” map to regular game modes
  • When queued on a match pad, each time the shuffle button is selected, the countdown will set back to 6 seconds to allow additional shuffling if needed
    Balance Changes
  • Reduced upgrade cost on Sea Battery
  • Reduced upgrade cost on Glue Gun
  • Buffed slowing of Golden Glue Gun
  • Reduced upgrade cost of Golden glue gun early upgrades
  • Increased damage of both spike traps
  • Nerfed Bucket
  • Increased damage of Mounted Flame
  • Increased health of Wall T3-5
  • Increased damage and fire rate of Missile Launcher
  • Decreased damage of Railgun
  • Reduced upgrade cost of Rail Minigun
  • Reduced upgrade cost of Anti Cube Defense
  • Increased splash damage of Anti Cube Defense
  • increased damage of T5 Orbital Cannon
  • Reduced upgrade cost of Orbital Cannon
  • Increased splash damage of Orbital Satellite
  • Increased fire rate of Orbital Satellite T3-5
  • Reduced the slowing % of Poseidon’s Tomb
  • Increased damage Poseidon’s Tomb
  • Increased splash damage of T4-5 Egg launcher
  • Increased damage of T4-5 Egg Cannon
  • Doubled damage of Dat Ice
  • Increased Slowing % of Dat Ice
  • Reduced upgrade cost of plantation slightly
  • Reduced upgrade cost of T5 Lord Xovuso
  • Increased splash damage of the The Flying Dutchman
  • Increased damage of the T5 The Flying Dutchman
  • Increased splash damage of Santa’s sleigh
  • Reduced upgrade cost of Frost Rail
  • Reduced upgrade cost of T5 Haunted Manor
  • Increased damage of Jolly Gatling
  • Reduced burn damage of T1-5 Blazefall
  • Reduced cash gain in all cubepoc modes
  • Reduced the difficulty of Chaos Survival
  • Reduced the difficulty of both Trail of Xovuso modes
  • Reduced gold rates of all modes

Version 4.3.1 - 4/22/2021
  • Removed Metaverse event
  • All Gold Eggs from the previous Cube Quest event have been converted into regular Gold
  • Spike Trap, Gold Spike Trap, Defabricator, and Wall are now exempt from the total towers placed limit
  • Fixed some players joining and having no towers slots
  • New Twitter code added
  • Fixed Blazefall tier 1 from being unable to upgrade after being disabled

Version 4.3.0 - Metaverse Champions Event - 4/15/2021
  • Added Metaverse Champions event mode!
  • Remove Cube Quest event (Golden Eggs to be converted to Gold at a later date)
  • Slightly nerfed both Trial of Xovuso modes
  • Minigun Balance Changes
    • Reduced overall cost of Minigun
    • Placement Cost: 1750 → 1650
    • Cube Scanner Upgrade Cost: 750 → 625
      1. Cal Upgrade Cost: 1625 → 1450
    • Bullet Storm Upgrade Cost: 4500 → 3750
    • Wall Of Lead Upgrade Cost: 9250 → 7250
    • The reason for these changes is because the tower is overall underused throughout the entire game. Hopefully this change will convince some to use it as a cheaper alternative to certain other towers now.
  • Stealth Bomber Balance Changes
    • Cluster Force Splash Damage: 8 → 7
    • Cluster Force Explosion Size: 13 → 11
    • Annihilator Impact Damage: 10 → 8
    • Annihilator Splash Damage: 15 → 13
    • Annihilator Explosion Size: 15 → 13
    • Reduced overall effectiveness of stealth bomber. It’s still probably really strong, but less so now. These changes were intended to be added for multiple updates.
  • Submarine Balance Changes
    • Cube Boat Upgrade Cost: 5750 → 3575
    • Super Sub Upgrade Cost: 7850 → 4725
    • Submarine’s cost was gutted all the way back in early squish testing. Hopefully this will allow it to be usable.
  • Easy Survival Mode Changes
    • Changed late game pacing. removed 5 waves. (Most early and mid wave bosses come out at the same waves, but mystery cube 2 and red cube boss comes earlier to account for the reduced wave count.) So far this change is experimental, but was made due to the mode being too difficult for some players. Feel free to give feedback.
    • Shadow Cube Boss health Reduced.
    • Lead Cube health increased slightly.
    • Lead Cube Boss health reduced.
    • Red Cube Boss health reduced.
    • Rubik’s and Rubik’s minion health reduced slightly.
    • Wave cash for all group types past 1 player increased.
    • Reduced the amount of cubes on final wave.

Version 4.2.0 - Cube Quest Event - 3/26/2021
  • Added Cube Quest Event!
  • Egg Cannon is now available to purchase in the shop
  • New limited edition Cube Quest Skin Crate
  • Use code CUBEQUEST2021 for 200 free Golden Eggs
  • New Cube Quest challenges
  • Added an “Apply To All” button on the skin menu of a tower
    • Applies the current selected skin to all towers that have that skin
  • Egg Cannon Changes
    • Increased damage on all tiers
    • Increased range on all tiers
    • Increased explosion size and damage on all tiers

Version 4.1.0 - 3/20/2021
  • Removed Winter Trial
  • Lobby returned to normal state - No more snow and new music! (Music subject to change)
  • Lord Xovuso cube
    • Health: 375,000 → 250,000
    • Speed: 0.9 → 0.8
  • Added surrounding water to several maps
  • Re-added ‘The Siege’ map
  • Removed ‘Four Biomes’ map
  • Added Bloxbiz billboards (Work in progress)
  • Shortened the length of the map health bar
  • Shocker Changes
    • Rebuild Upgrade Cost: 620 → 750
    • Energizer Batteries Upgrade Cost: 750 → 1000
    • Fusion Recharge Upgrade Cost: 1950 → 1750
    • Fusion Recharge Damage: 9 → 6
    • Seismic Shock Upgrade Cost: 2850 → 2250
    • Seismic Shock Damage: 15 → 10
    • These changes are due to this tower being far too strong in just about every modes early waves, easily killing every cube sent out in large numbers.
  • Blade Spinner Changes
    • Turbo Blades Fire Rate: 0.4 → 0.35
    • Turbo Blades Damage: 2 → 4
    • Decapitator Fire Rate: 0.4 → 0.3
    • Decapitator Damage: 4 → 8

Version 4.0.5 - 3/12/2021
  • Satan cube in Trail of Xovuso health change 666,666 → 66,666
  • Winter Trial will be open all week, ending March 20th
  • All time leaderboards for Highest Endless Medium and Chaos waves are now enabled(These show Post-Operation Squish stats)

Version 4.0.4 - 3/5/2021
  • Changed the “Kill 30 Cash Cubes” challenge to “Kill 30 Sun Cube Bosses`”
  • Changed some skin icons to better show what textures/colors that skin contains
  • Frost Rail Tower Level: 75 → 50

Version 4.0.3 - 2/23/2021
  • Overhauled Neighborhood map
  • Overhauled Waterfall map
  • Slightly nerfed Garrison
  • To have a competitive match win count on the weekly leaderboard, your match must pass wave 7

Version 4.0.2 - 2/19/2021
  • Added a variety of background music to play while in a match

Version 4.0.1 - 2/13/2021
General Fixes
  • Fixed tower deletion when leaving and rejoining a match
  • Fixed Trial of Xovuso events
  • Added skin values for Railgun, Rail Minigun, Poseidon’s Tomb, and Garrison
Balance Changes
  • Changed various rounds on most modes to make it easier or possible
  • Orbital Cannon
    • Placement limit: 4 → 3
  • Increased temple gain on all towers
  • Stealth Bomber
    • Air Force Funding Splash Damage: 4 → 3
  • Battleship
    • Fire Rate: 1s → 1.5s
    • Gun Import Fire Rate: 1s → 1.3s
    • Tactical Radar Fire Rate: 1s → 1.3s
    • SS. Cube Destroyer Fire Rate: 1s → 1.1s
    • No Mercy Fire Rate: 0.9s → 1s
    • No Mercy Total Damage: 50 → 40
  • Sun Temple
    • Ra’s Temple Maximum Damage: 50 → 70
  • Star of Xovuso
    • Death Beam Maximum Damage: 55 → 35
    • God Of Death Maximum Damage: 115 → 70
  • Santa’s Sleigh
    • Placement Limit: 6 → 5
    • Base Placement Cost: 1,225 → 1,450
    • Damage Per Bomb: 3 → 2
    • Santa Sees All Damage Per Bomb: 3 → 2
    • Quick Access Present Bag Damage Per Bomb: 3 → 2
    • Bigger Presents Damage Per Bomb: 5 → 4
    • Bigger Present Splash Damage Per Bomb: 4 → 3
    • Ho Ho Ho Damage Per Bomb: 8 → 6
    • Ho Ho Ho Splash Damage Per Bomb: 8 → 6
  • Anti Cube Defense
    • Anti Cube Defense Damage Per Missile: 3 → 4
    • Bigger Explosions Damage Per Missile: 5 → 6
    • Shadow Sight Damage Per Missile: 5 → 6
    • More Missiles Damage Per Missile: 5 → 6
    • Cube Destroyer Damage Per Missile: 7 → 8
  • Blazefall
    • Blazefall Damage Burn Damage: 0 → 0 (Infinite Burn)
    • Awaken" Damage Burn Damage: 1 → 3 (Infinite Burn)
  • Granite Boss Competitive Send Cost: 425 → 350
  • Packed Ice Cube HP: 9,500: → 6,500
  • Infinity Cube: Nuclear Cube has been taken out of this cubes sending roster

Version 4.0.0 - Operation Squish - 2/12/2021

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